Auto Modellista

Auto Modellista

September 17, 2002

Platform: Sony Playstation 2
Developer: Capcom
Publisher: Capcom
Reviewed by: Alkaiser

 

Gameplay: [8] Graphics: [9] Audio: [6] Replay: [8] Overall: [8.9]

 

With Gran Turismo literally blowing away the field of competition, there hasn't been much else on the PS2 to satisfy racers need for a good dose of high-octane entertainment. Ridge Racer V wasn't terribly entertaining, and after that stupid 99 lap mode fiasco, I wasn't all that happy with it. Driving Emotion Type-S was a first class disaster.

There hasn't been a Gran Turismo killer yet, but so far I've been hard pressed to find a Gran Turismo competitor.

So, out comes Capcom and throws their hat into the racing ring, with their fantastic looking cel-shaded offering called Auto Modellista. Early on, before I had purchased the game I had heard from one of my friends that the physics were bad and that this was not going to be anywhere as good as Gran Turismo. I went ahead and picked it up anyway, just cuz' that's what being part of the old school is all about.

 Despite its cartoony looks, AutoModellista is actually a fairly serious racing game. The physics aren't quite up to snuff, you can stop on a dime, and you make a lot of turns that you normally wouldn't. Actually, the handling is very similar to Initial D: The Arcade Stage if you happened to have dropped into an arcade in Japan recently, or have a nearby arcade that brings over cabinets. (Really cool game, btw, you get this ID card that will track your progress, and unlock cars in the arcade.) It's not nearly as drift-heavy as Ridge Racer is, so I feel there's a better feel of control in this game.

There are a large variety of license cars to choose from. For instance, if you select Toyota as your manufacturer of choice, you'll get a range of cars from the Supra, and the MR-S, to the Levin, '86 Trueno, and the Sport 800. The cars in the game will scale to whatever you're using, so it's not like you can just pick the NSX and go around racing a bunch of old style Civics.

You can start the game from two modes, "Arcade" and "Garage Life". Garage Life is basically like what you'd start with if you were playing Gran Turismo. You get a long campaign of races, and getting parts to modify your car. The difference here is that in Auto Modelista, you don't need money to pay for the parts, you'll just unlock them as you win races. These parts will allow you to compete in the successive difficulty levels of races, because without the parts, you simply wouldn't be able to keep up without racing a near flawless race.

Also unlike Gran Turismo, Auto Modellista will let you customize your garage in addition to your car. AS you win races you'll get stuff to decorate your garage with, shelves, oil cans, trophies, posters, and all kinds of good stuff. Haven't found anything super cool yet, but it looks really cool to have your little wood furnished garage and all the trimmings in the background as you take a look at your car.

Of course, you're able to customize your car, from the paint and striping down to the decals and even the license plate. Set up cooler rims (as long as they're not those lame gold ones that the Subaru Impreza drivers like...ick.), mirrors, body kits and the whole 9 yards. Customize your paint schemes, and you're ready to take the cel shaded racing world by storm.

There's no training mode in Auto Modellista. You either figure out how to race the course on your own or fail trying. (In which case the announcer will ask, "Why are you so bad!?") The first few races are very easy, and you'll be blowing everyone out of the water. I think my average victory didn't allow for the other racers to even finish by the timeI had skipped the replay prompts. If you need help trying to figure out a track, you'll get email that will offer racing tips on thing like how to make a high speed U-turn to, key points on the tracks you'll be racing on.

Speaking of the tracks, they're pretty nice. Shinjuku A will take you past the JR station, and although I haven't been that deep into Shinjuku, manages to look a bit like the actual city, so maybe they used real streets to make the courses, which would be really, really cool. Uwe rokkou is a pretty cool downhill course, and Akagi is pretty nice too.

The cel shaded graphics end up look really nice in this game, and are used really well, as opposed to most games that use them where they're a gimmick, like early 3D. Game developers want you to come over and say, "Hey look! Cel shading! How hip and cool this game must be!" In Auto Modellista they do a really good job of giving you that sense of speed, and the little dust clouds the tires kick up and sparks that come off of colliding with other cars are done really well. The replays look excellent too, although they need to do some work with the cameras before they're in the same league as GT.

Audio for the game is ok, but nothing to write home about. The audio isn't as pumping as GT, but it's way better than the American soundtrack that they end up throwing into the US version of GT. The intro, as well is kind of a mixed bag. At various points in time, they put text in the middle of the screen that gets completely obscured by what's on the screen. That and they spell "vibration" wrong in the center of the screen, too.

The level of Japanese required for gameplay is not very high. The only thing I don't understand are all the various yes/no prompts when I want to save, but nothing horrible has happened to my game so far. So if you don't know your hiragana from your kanji from your French, don't worry about it. Driving is international.

My only big complaints with the game thus far (halfway through according to the trophy count.) are all with the stupid Capcom announcer. He's the same punk from Marvel vs. Capcom 2. Can't someone just accuse him of soliciting a minor like they do to all the politician in Japan and get rid of him? He makes speaking English look bad. Sometimes, I can't even figure out what the heck he's saying. Everyone once in a while he'll say something like, "Now done did it!" Anyway, I hate him. If anyone in Japan knows who he is, tell him to take some more English lessons.

All tolled, Auto Modellista is a fun ride. Don't expect the simulation oriented experience of Gran Turismo, or the super-arcade drifting of Ridge Racer...expect a middle ground...an incredible looking racing game with minimal tuning options, but closer to real life driving than the strange world that Ridge Racer takes place on...you know, the one where hot looking women get dressed up leave their apartments hoping to get picked up by drivers in the middle of a race. I'd recommend picking this one up if you can play import games. 

 



 

 

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I'd buy that for a dollar!

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