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Grand Theft Auto III

 


Developed by:
Rockstar Games
Published by:
Rockstar Games

Genre: Action
Number of Players: 1
ESRB: Mature


9.8

Gameplay:.................10/10
Graphics:...................8/10
Audio:........................10/10
Replay:......................10/10

February 11, 2002

"The hype finally got to me. I dusted off my PS2 and skipped the rental and headed right for a purchase. With seemingly no bad reviews on the game, I had to give it a shot... "

Storyline
The whole concept behind GTAIII is completely marketable. Sure, this is the third in the series, but none have gone to the extremes as this one does. Sure, you've heard from friends telling you how you can bash a prostitute, and you can run over a little old lady, but what about the depth of the game? This was my biggest fear in my purchase, and anarchy could only take a game so far.

To my surprise, and after playing the game for the first six hours I realized that I only dipped my toe into the game. It took a good three or four hours, just to get a feel for the gameplay. For those looking for a three dimensional game, this is for you. Or, if you would rather just beat an innocent yuppie to death... this game is for you.

The story takes place in the booming city of Liberty City. Quite ironic, but this city has a diverse arrangement of places and sites to see. You start off as a small time criminal trying to make your way up the ranks in the underground militias. The story starts off in classic Goodfellas style, but the game ends up more like an old "Choose Your own Adventure" book. There are three "mafia" rings, each with different characteristics and personalities. Your homage is to no one, and deciding how to play your cards right is a must.

Taking a "job" from one group, can mean certain death when passing by a neighborhood controlled by a rival. Depending on your style, the role-playing elements play a vital part of where the game will take you. I choose to play all three for chimps, and take missions where I wouldn't be too threatening to another clan. However, you could go solo and favor one group only, but treading through rival turf will bring an onslaught of gunfire whenever you pass by.

The jobs taken are increasingly complex and at times difficult. They can range from simply delivering a "package" to "killing the boss man". The missions are very inventive, and require more than just luck. The game starts off at a break-neck speed, but ease you into the mission types. Aside from standard mission play, you can wonder the streets jacking cars, trucks, police cruisers and ambulances. Since this is a "free world" for gaming, there are no limitations.

Gameplay
As mentioned, the depth of the mission based gaming is your bread-and-butter, but there is so much more for you to tackle. This can include just walking around causing chaos, to "vehicle specific missions". These missions you can become a vigilante, so to speak, or even a good guy. Stealing a police car you can go Dirty Harry and bust the punks roaming the streets. Jacking an ambulance will also give you options to go and save the poor sots injured in the city. These "secondary" games, are nearly as fun as the standard missions, and can easily consume hours and hours of gametime.

I never understood the addiction to causing harm to people undeservingly. I still don't understand, but dang is sure is fun. Jacking a car, rolling through the "Red Light" district with you Uzi out the window mowing down a corner of prostitutes is a rewarding feeling. To top it off, getting out of your vehicle and bludgeon the pimps with a bat also gives you warm tinglies. How about that little old lady who walks like a lemming into the sea? Ever want to just give her one good wack in the face? We are a demented people my friends, and this game will satisfy your darkest desires of anarchy and revenge. Don't be surprised to nickname some of the guys, and beat them up and laughing...

I've heard mixed reactions when speaking of gameplay. I know one reliable source, who didn't care for the targeting system. After a few hours of play, I felt the targeting fine and very useful. However, I did find that the camera angles were at times obscure when trying to target moving objects. If you have played the Squaresoft game, Parasite Eve, then you will have no problems controlling Grand Theft Auto III. Taking a three quarters perspective, allows you to visualize most things on the screen. To target a person simply press the R1 button and hold it in. The target will stay highlighted until out of range. Fire away when targeting and get a direct hit. You can flip through targets by pressing your L2 and R2 buttons. Once a person is targeted, don't expect them to give you a warm hug. They will do anything from run, scream in panic or opt to attack you first. Pulling your weapon out will scatter a crowd and you will hear them yell "He's got a gun!".

Using your left analog controller moves your character around, and you can run by holding in the "square" button. The "triangle" is used to car jack a vehicle, and you will use this a ton. When a vehicle is stopped, most of the time you can jack it with no problems. Speed away too fast, and the door will fly open until you let off the gas and he has time to close it. Controlling your new wheels take a little time to master, since each vehicle drives completely different. Vehicles range from a Humvee to an El Dorado. Each vehicle also has different stamina. Too many whacks, and the sucker will blow. Get out by hitting "triangle" and run away, because an explosion is inevitable.

Your right analog controller is used to change to a first person perspective, and is useful for investigating your surroundings. R2 allows you to switch weapons, and "square" will make use of it. You running speed is also determined on which weapon you have armed, so choose carefully.

Cops
Now, we have to give it to the local law enforcement, for the do try to make the city livable. In your top right hand corner of the screen there is something called an "arrest meter". This meter shows five blacked-out stars. Depending on your crimes, the meter goes up. The naughtier you are, the more stars you will get. Sure it sounds alluring, but with more stars comes more boys-in-blue. Three stars will earn a helicopter skewering the streets for you along with shoot-to-kill policemen. Four stars will call the FBI in, and five stars... calls in the National Guard.

The onslaught of the police is never ending. Most of the time, they will ignore you unless you feel the urge to bash a cop in front of their barracks. They could care less about blasting a few pimps or prostitutes, and unless you really make a nuisance of yourself they will stay out of your way.

One glitch I found was the super-intelligence of the dispatch. I would be deep in a train tunnel, with only scum around me. I would bash a few guys with my bat, steal their money and move on. However, you can hear the police dispatch call on their radio "Suspect is on foot". Many events like that were puzzling, just don't let it ruin the game for you, ok?

Weapons
You are given a variety of weapons during GTA3. You first start off with a bat that still becomes a primary source of anger-release even after hours into the game. Wield your bat to an unsuspecting pedestrian, will bring them to their knees. Standing over them beating them with it, is another story.

Soon, you will gather guns of all types. Handguns, can be picked up rather quickly, yet tend not to be as "surprising" as others. Shotguns are always a blast, and you have to try this trick. Jump onto a cars hood, and ride the car around town. Target pedestrians and blow them away. Maybe it was the wine that night, but I kept laughing and laughing like it was comedy or something.

You will also encounter some heavier artillery like, assault rifles, sniper rifles and rocket launchers. Grenades and flamethrowers also compliment your arsenal well. The sniper rifle is quite a blast, and allows you to target and kill objectives from a safe distance. Rocket launchers, however, have no tact whatsoever, and will keep you grinning from ear to ear. Oh, and don't forget that your car can be used as an effective means of termination of life. Running people over is as learning your A-B-C's.

Graphics
On a visual standpoint, the graphics in GTA3 is a mixed bag. On one hand, the attention to detail is unmatched. Things like dynamic damage to vehicles and surroundings, realistic physics and exploding cars really make the detail phenomenal. Other things, however, really plague the system. There is ton of slowdown when the action becomes too intense, and experience high framerate loss when I was surrounded with gunfire. It doesn't affect the gameplay that much, but still was noticeable. I also wasn't impressed with the actual pedestrian graphics. The seemed very two dimensional, and carbon copied. I realize that if the detail was on the same level as most of the game, it would choke like Pittsburgh Steelers.

The detail in most things still out shadow the performance issues, and the environment will put you right into the action. Things like storefronts, and realistic pedestrian activity, make sure to keep the "city life" completely active. Prostitutes and pimps line the corners in the red light district, and business types roam the commercial areas. Lighting effects are also amazing, and looking into the light will cause your character to shield his eyes. Not only are the lighting effects dramatic, the use of night and day is equally impressive. During the day, expect a different venue of people as opposed to the night crowd. All of these add up to a rewarding and impressive experience.

Audio
I was most impressed with the audio in GTA3. Rockstar produced an amazing soundtrack and brilliant sound effects with Hollywood big name actors to do some voice-overs. The voices are amazing and comical. The voices portray events realistically in an animated manner. Crashes, shooting and screaming is also at an all time high, setting the stage for intense realism.

If that wasn't enough, the soundtrack is to die for. There are nine radio stations spinning anything from hip-hop to rock, to talk radio and classical. Most amusing is the talk radio, where you have Jerry Springer style gabbing and will keep you rolling. Without hesitation, GTA3 has the most spectacular use of audio, effects and music of any game ever.

Retrospect
First and foremost, this game should be monitored by whomever the game is purchased for. This is not something for influential youth or those disturbed by highly realistic violence. I avoided playing this around my six-year-old daughter, and wouldn't recommend this to any child under the age of thirteen. As much as they beg, I wouldn't give into their rants. If fact, I wouldn't truly recommend this game for anyone under 18. It might sound extreme, but so is the game...

This is a must buy for mature Playstation 2 owners. Expect dozens of hours in the game, with an almost endless replay value. I know many stores are "banning" the game, and it wouldn't surprise me if it was taken off the market altogether. Now is the best time to grab this game before it is too late.

As great as the game is for the PS2, it really pushes it to its limits. The game fits the PS2 persona perfectly, but might be better matched for the power of the XBOX. Would I like to see this on my GameCube? Heck yea! Will it ever? Heck no!

Rockstar has really open the gates for a level of gaming. I expect their upcoming release to be even more offensive. I'll be sure to reserve a copy of it before it's release no matter what platform it is going to be on...




Shane
netjak



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