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Donkey Kong 64

 


Developed by:
Nintendo
Published by:
Nintendo

Genre: Adventure
Number of Players: 1
ESRB: Everyone


9.0

Gameplay:.................9/10
Graphics:...................8/10
Audio:........................7/10
Replay:......................9/10

April 29, 2002

"Anyone who loved it when Mario hit the Nintendo 64 and have any affection for the big ape will go bananas for DK64."

Briefly
Ok, so I'm a spoiled brat and have a half-dozen video game consoles... For the most part the Dreamcast well is all but dried up, my XBOX spins Halo and my GameCube... well... lies dormant. I pulled out the 'ole Nintendo 64, and thought I would fire up some old school reviews.

The biggest advantage the N64 has over other systems is the antiquated use of cartridges. Loading times are non-existent, along with memory cards. While this is what eventually doomed the console, I still enjoy the feel of hard plastic and the click of the cart. And when it's not working right, you can still do the old blow on the game technique.

On to the game...

Donkey Kong has come a long way in its 20-year history. The actual first time I played the original game, was in an old supermarket. You controlled Mario (DK was a bad guy) and had to climb four levels to rescue Peach. Since then, there have been dozens of games marketing its success. While some were better than others, my favorite to date, was the Donkey Kong side scrollers. But, since I loved Mario 64 I knew that Donkey Kong 64 should be equally satisfying.

Warm tinglies
The story takes place in classic Nintendo fashion. The lizard king K.Rool, has stolen DK's precious golden bananas along with imprisoning his buddies. The real clincher is that sneaky K.Rool is only buying time and expects DK to free his friends and recover his lost bananas. K.Rool is up to something bigger... Now if that storyline isn't textbook Nintendo, I don't know what else is.

The basic premise behind DK64 isn't very innovative, but more fun than a barrel of monkeys (lol). This is you standard 3D explore, puzzle, collect, unlock type of game. Starting off as DK, you have to unlock basic puzzles and collect a variety of items. Along the way, you must free your "crew". Each character has special abilities, in which certain situations will require you to use that monkey. To add an extra level of depth, each character has special weapons that they can obtain, and use them not only to beat up baddies, but also to help unlock puzzles.

For those of you who love to explore and collect items, this is the best game I've played that exercises this. You can collect anything from a variety of bananas, to coins, to blueprints (from defeated big guys) and medallions to fairies. The puzzles are also fairly standard, and some come off as a light Zelda type feel.

The control of DK64 was a breeze and a relief compared to many "now-gen" console games. There is an attack button and a jump button. Nice. Sure there are some "other" buttons used, but primary these are the ones you will be using the most. Centering the view is done with the right shoulder button, and ducking is used with your trigger button. To use your weapon in a first person perspective, use your up yellow button. The physics of the game is done quite well, and found it to be 100% Nintendo. Sure our friends at Square played a role within the game, but it still oozed Nintendo.

What makes DK64 a unique and long-played game, is the operations associated with each character. Here is an example: To open a new world you must acquire 10 coins and five unique items. The problem is; is that you cannot do this with just one character. You must use them all, at different intervals to accomplish this. This keeps the game fresh, without the boredom of tedious routines.

But wait... there's more!
One other reason DK64 supercedes Mario64 are the various options available. There are dozens of mini-games available at the startup, which range from Kart type racing to FPS duels. There is a well-developed multi-player mode that allows you to go head-to-head against up to four other players. The multi-player is based around the mini-games, but is a total blast to play.

For the most part, you will want to stick with the "adventure" mode. For hard-core Nintendo enthusiasts; there are countless bonuses to unlock and secrets to find. I've mentioned many of them, but even after dozens of hours, there is still plenty that I've yet to discover. These secrets range from "old-school" playable DK games, to mini-games included within the game. You will also find your character (with the help of Cranky) can upgrade their skills. This was a fairly new concept, and simply drinking a potion would "teach" you the ability of a new skill. These skills are crucial to completing the game. The game is "meaty" enough as it is, but once you add in the plethora of secrets/bonuses; this is one tough game.

While I never was one to embrace the whole "expansion pak" theory, the game supposedly requires it. I admit that there is a ton going on for this little cart to hold, but honestly found little differences when playing with or without it; even though the game comes with the pak.


This is no XBOX
Ok, well it is tough to rate and discuss graphics on a game that is nearly three years old. But, once into the game, the graphics compliment the style perfectly. With no load times, and saving on the fly; certain graphically aspects can be overlooked.

It is fun to see though, on where many cool effects started from. Things like lighting effects and ambient music/noise were at the very dawn of technology. The graphics were 3D, and overall it was quite impressive. Water effects were still dynamic and groovy. Still, the graphics really can't compare to by today’s standards, but again, won't be noticed once into the addictive gameplay.

Performance though, truly suffers. Nintendo was pushing the limits on this cart, and it shows. Many objects in the horizon vanish, and will reappear as you get closer. Big graphics, and the environment choke during fast paced action. Again, don't get so frustrated, for if you can find the game it is still well worth it. The same goes for the audio, which is solid but nothing to measure by today’s guidelines. The game is presented in Dolby Surround, and many ambient effects were fair. There is quite a bunch of vocals in the cart, and the cut-scenes were colorful and long.

66 Says:
Ok, so you have an old Nintendo 64 and are bored with today’s games, and yearn for something new. Check out Ebay or other sources and pick this up cheap. Hey, I found this the other week for $5.00 at a yard sale.

The game is a total blast, and I've easily put in 30 hours into the game. While you can beat it straight through in maybe 15-20 hours, if you take your time and just mosey around; it will take forever. Hey, this is a good thing. I'm so glad I pulled out this outdated console, and for those Nintendo fans; this is a nice "blast from the past".

Remember friends, it's yard sale time. It is a prime time to find old video game treasures. I usually find 3-5 games for next to nothing. The majority of games I find have been N64 and Dreamcast... Lower your pride a bit, hustle up a few bucks and just because it's old, doesn't mean it's bad...




Shane
netjak



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