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Star Wars Jedi Knight II: Jedi Outcast

 

 Jedi Outcast



Developed by:
Lucas Arts
Published by:
Lucas Arts

Genre: FPS
Number of Players: 1
ESRB: Teen

8.5

Gameplay:.................9/10
Graphics:...................8/10
Audio:........................7/10
Replay:......................9/10

 July 03, 2002

"The Star Wars fans are a finicky bunch, and I'm right there beside them. With an overabundance of SW related merchandise, one can easily drown in the murk of advertisement. With Jedi Outcast, I felt that we might have been lured to the Dark Side..."

Intro
A few years back when the first in the series was released, it was a presented in a time where FPS really ruled. With Quake bigger and badder than ever, and Unreal Tournament pumping the charts; there was little place for a pseudo-Star Wars game revolving around a first person shooter.

I have to admit, after playing Jedi Outcast for the first two hours, I was highly discouraged. It featured horrible acting, terrible plot and the gameplay was about as shallow as Pong. Fortunately, I swallowed my pride and trudged on through the first two levels. And believe me, when I say trudge; I mean trudge. Once you get past the few introductory levels, the game opens up like the gates of heaven. The storyline unfolds brilliantly, and you have seemed to step into a time warp. Thank Yoda...

The story starts off very "un-Star Warsey" and puts you into the role of ex-Jedi turned henchman, Kyle Katarn. For the handful of fans of the original, the story takes place where it left off at the end of Dark Forces II as Kyle "turned to the Dark Side". Since this is Kyle’s third appearance on a PC (four if you include the expansion to DFII), most die-hard fans will enjoy the next adventure for our wayward friend. As the story progresses, you must lead Kyle back to the Light side of the Force. The story pans from a simple "recon" mercenary job to some nice in-depth missions. Half of the lure of the game, is actually the story and should entertain even the most frugal Star Wars fan.

Ditch the pistol and pick up that light sword.
Aside from review filler and garbage; the real bread-and-butter of the game is the amazing use of the lightsaber. Sounding like a broken record; the first few levels are "saber free" and are dull, lifeless and uninspiring. Once Kyle has taken a few steps toward his "road to recovery", picking up the lightsaber changes everything. While at first the sword feels a bit clumsy and random, compared to a blaster; you will soon make this the weapon of choice from thereafter. It took a good 30 minutes to become totally familiar with the physics of the sword; yet now I wouldn't play the game if it wasn't for it.

Not only is the lightsaber your primary offensive weapon, it can also be used defensively to reflect incoming laser fire. The effect is very rewarding when you deflect a Stormtroopers laser fire back at them. To add even more enjoyment to the entire Jedi genre; you can also acquire a variety of Force powers. These powers are just like you have seen in the movies, or read about if you keep up with the Star Wars world. Using your Force powers simply is a spine tingling sensation. As the game progresses and you learn new powers (a positive and negative feature) using them at your discretion is wonderful. There's nothing better than disarming a wondering Stormtrooper, throwing them into the wall and then run up to them and slice them in-half. Using your Force powers is fairly broad, and can be used whenever you like, and can do whatever you want to do. Everything from pushing, pulling, jumping and mind control is all here for you Jedi-wannabees. Just saying the words: pushing, pulling and jumping; might sound elementary and boring... it is quite the opposite. Using these in conjunction with you lightsaber really add to the overall enjoyment of the game.

As with all FPS, customizing your keyboard layout is crucial to the productivity of the game. The Force Powers default keys are a bit clunky and should be re-assigned to something you can access easier. For my basic movements I use "A" to go backwards, "S" to turn left, "D" to turn right and "F" to go forward. This fits my hand perfectly, while my right hand is glued to the mouse. I also assigned the "Q", "W", "E" and "R" keys for my primary Force Powers. This allows me to have complete control of Kyle, and the interaction between human and character is perfectly balanced.

Following in the footsteps of previous Jedi Knight/Dark Forces games, there is a big puzzle element involved within the game. Now, I love puzzles mixed into games as much as the next; but this has to be the biggest drawback of the game. While many of the puzzles are simply button pressing, and block moving; it becomes tedious and mundane. Many of the puzzles are too difficult for simplistic objectives. And since the Force Powers come at certain points to the game, utilizing newly found Force Powers are necessary for solving the puzzle at the moment.

When it comes to enemy intelligence, it really varies in diversity. Since the game is totally linear, coming across enemies is done systematically. Stormtroopers are dumber than french toast, but Sith and elite troopers will really make you work for that kill. The intelligence really does range from mindless Stormtroopers wondering in circles; to trained killers that stalk you in the shadows. It's a good balance, but don't expect too much challenge the first hour or two in the game...

The single player game is highly enjoyable and very rewarding, especially at later levels. And if you didn't get your fill of the single player levels, give the multiplayer a shot. The multiplayer aspects are very unique, and feature some interesting levels. Sure you have capture the flag and deathmatch, but to add new flavor to an old genre; a new game is born. Capture the Force-sucking lizard. It's one of those games you have to play to really appreciate... To add even more excitement to the multiplayer aspects, there are Force Powers that can only be used during these matches. Since online gaming is hit or miss, Jedi Outcast is a direct hit, with a user-friendly interface and the latency is very low.

Better lookin' than a new power converter on a dougs pod racer.
At first glance, the game seems quite antiquated. The graphics are pixilated, Stormtroopers are blocky and their movements look like puppets. The environments were shallow, and indoors was even worse. Again, the first few levels really made me despise the game. But, after a few hours and the game unfolded like a great novel; most of the visuals improved by leaps and bounds. The textures seemed to magically clear up, the backgrounds were colorful and animation seemed to become fluid. Maybe it was just me, or maybe it was George Lucas using an old Jedi mind trick on me, but whatever the case; the graphics are really top-notch.

Probably the most impressive aspect visually, is the physics of the enemies and their surroundings. For the most part, damage is done dynamically and is subject to where you hit them. Hitting them from the right side with your saber will spin them left. Some troopers will fall down a flight of stairs, while others will simply fall to their knees and crumple to the ground. Depending on your Jedi morals; choking them with the Force (a la Vader) will make enemies clutch at their throats and fall to the ground. All of the animation seemed to flow brilliantly, making for a wonderfully interactive world.

Where would any good Star Wars franchise be without awesome sound? The effects are classic SW baseline, and should be familiar to any fan. All of the blaster effects, along with the great lightsaber effects are gorgeously portrayed. The voice acting is top notch, and even Lukes voice (without Mark Hammil) was remarkable. Lando's voice is done by Billy Dee himself; and the entire voice soundtrack was nearly perfect. The soundtrack itself was forgettable, and definitely not a John Williams score. Sure you'll find some familiar tunes, but nothing worth buying a soundtrack for.

66 Says:
The game is great... once you make it past the first three levels. Those who like to jump in a game, and make their decision within minutes will be highly disappointed. Once you weed out these levels, I have to admit this is one of the best installments of any Star Wars games ever. The subtle use of the Force, tying in with your lightsaber is incredibly fun and the multiplayer is even better.

Any SW fan will appreciate the wonderful storyline and complexity it brings. FPS will enjoy the gaming aspects as well as the diversity of weaponry. For you don't have to use a lightsaber... but why would you use anything else?




Shane
netjak



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