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Actually, E3 was pretty
much what we saw coming. The surprises aren't the mind-blowing ones
of past shows (like last year, when they finally showed Metroid
Prime and it was good). But here is what managed to please us.
Rick's #10: Kemco's making a Lobo game
They only had video clips for it, but seriously, it's Lobo! He
invented the term "fragging." Easily the best messed-up comic in
history, with "Transmetropolitan" being a close second (but that is
likely to not be made into a game). Here's hoping that the Main Man
is brought to the screen faithfully and with good control.
Clayton's #10: Sam & Max Freelance Police
This wasn't playable but they were showing video of it on the huge
video wall, and as much as I hoped they would keep it 2D and maybe
cel shade it, but instead they made it wonderful looking 3D, while
apparently keeping the same witty humor that made the 2D version so
darn amazing. I'm looking for this one come 2004.
Rick's #9: Billy Hatcher and the Giant Egg
This odd little offering from Sega guides a young kid in a chicken
suit as he tries to fight evil by rolling a giant egg around. Every
so often, he has to hatch them too. It makes no sense, but it plays
well and the play is rather imaginative. It might not do well, but
not for lack of gameplay.
Clayton's #9: Dolphin Blue
Nobody really looks at the video game market and says, "Hey, you
know what we need? Another Metal Slug...only with more dolphins."
Well, apparently the folks at Sammy did. They were also apparently
right. Rick and I would probably be on a very small list of
attendees who could say they finished a game at E3. Rick and I liked
this so much that we beat it.
Rick's #8: The Legend of Zelda: Four Swords
I was a bit surprised that they decided to make a Gamecube version,
but they drastically expanded the gameplay and they improved the
graphics. Now looking like a lush, 4-player version of "A Link to
the Past," it involves much more than simply sword-fighting for
rupees. It has the potential to be the party game of the year.
Clayton's #8: Sushi Bar
Also at the Sammy booth, and also on an Arcade cabinet was this
Columns clone, called Sushi Bar. You try and connect 4 pieces of
similar sushi, and you can switch kaiten belts and other fun stuff.
I thought it was going to be totally stupid walking by, but played
it for a bit, and earned the title Best Virtual Sushi Chef at
Netjak.com. Respect the sushi skillz!
Rick's #7: Dolphin Blue
I know, nobody who played Metal Slug sat there and thought, "you
know, this game just has too few dolphins." But Sammy's Dolphin Blue
managed to combine underwater fighting, dolphin attacks, and frantic
side-scrolling shooting action in a very clean game. While it's a
bit short, that can easily be amended. That, and it was totally
romped by the 'Jak staff, cleared after a few plays. If and when it
comes out at home, I'm all up for Dolphin Blue marathons.
Clayton's #7: Megaman X7
Everyone goes cel shaded, then Megaman decides they want to go 3D.
However, it is without the actual "Megaman" Megaman, but still Axl
blasting through levels of twisting and turning gears looked good
enough to me.
Rick's #6: Sims 2
The basics of the gameplay are the same as ever, and I really don't
play it. But the amount of work they've done on genetics is amazing.
Having extensively studied face morphology and genetics, EA and
Maxim have made an extensive array of different options for
modifying body types, as well as the ability to pass those along to
children your Sims may have. I'm rather interested to see where this
can go.
Clayton's #6: Rockstar
Bill Simmons, aka "The Sports Guy" Page 2 writer for ESPN.com has
always asked why nobody's made a game based off of that old B-movie,
"The Warriors". Well, Rockstar must have been listening, because
plastered over their booth's back wall...The Warriors. They also
made a game based off Starsky & Hutch. While this may necessarily be
a good thing, it's better than them making another MOVIE based off
of it, no? There'll be far less commercials for it at the very
least.
Rick's #5: Drakengard
Square really doesn't do action games. So if they hadn't acquired
Enix, they never would have gotten their hands on this hot title.
Several members of Square's staff admit that this is the game
they're most fond of. Honestly, who doesn't like riding a dragon
with enemy-seeking fireballs before jumping off and running through
armies like Dynasty Warriors is for sissies? The best part is, the
number of enemies shown at E3 was just a small sample. This is worth
waiting for.
Clayton's #5: Sword of Mana
I never played any of the early Mana games, so I was kind of
surprised that I was able to have as much fun playing this one over
at the Nintendo booth on one of their GBAs. One of the few RPGs on
display anywhere, this is one of the GBA games I'm definitely
picking up.
Rick's #4: Sushi Bar
Sammy's coin-op division strikes again. You'd think that a puzzle
game revolving around pleasing customers at a sushi bar sounds
goofy, but it's built like Puzzle Fighter, but with less randomness
as you get to pick your sushi off the bar. Plus, there's nothing
like taunting your foe with "Taste the wrath of my giant prawn!"
Clay and I split out Sammy coin-op matches - he whipped me in Sushi
Bar, but my Dolphin Blue skills can't be denied. Nor can Sammy's
coin-op division.
Clayton's #4: Kentia Hall
Wait, Kentia Hall wasn't a huge waste of time, save to laugh at
everyone? This year, yes. The AM3 booth had GBA video players, which
is cool. I mean, name another handheld device under $100 that you
can watch video on? This would over over HUGE in Japan where people
sit on trains for great lengths of time. Also, the Asian developers
seem to be getting much, much better at making a polished product.
In addition, Kentia's always fun just to go and laugh at the France
booth, the consistent winner of the emptiest booth at the show.
Clay apparently forgot about the Codemasters
booth when he decided to poke fun of France.
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"Man...It's a good thing they got all those
extra workers." |
Rick's #3: FZero GX
Nintendo was never really able to create a good serious racer. I
never enjoyed any of the previous FZero games. However, this time,
they got the assistance of Sega (leading to the ultra-strange moment
for this old-school gamer of seeing a screen with the Nintendo and
Sega logos on screen at once), who ironed out all of the problems in
the game. Now, the actions flows great, the 3-D courses bend around
like they always should have, and everything is better balanced out.
Especially with the tame Mario Kart Double Dash being its only
competition, this racer should be the best the Gamecube can get.
Clayton's #3: X-Box Karaoke
The horrible rendition of Sir Mix-A-Lot's of "Baby Got Back" we
heard notwithstanding, X-Box Karaoke looks to be a big party event
for all the X-Box owners. Looks like all the MadCatz people figured
out that the one thing X-Box owners wouldn't be doing is playing
games with it. So, now all you need is an X-Box, a couple game
discs, and rental space...and you've got your own karaoke parlor.
But, they do need a lot more than the 52 songs they had on display.
Rick's #2: XBox Karaoke
MadCatz usually is the last company I'd trust to make anything. But
their karaoke setup for the XBox is pure gold. It's simple to set
up, has a clean interface, and it actually sounds like the original
song in the background. The words are even correct, and anyone who
has done karaoke knows the pain of seeing the wrong words show up.
To top it all off, MadCatz gave both Clay and I t-shirts for trying
out their rather nice setup. With a good selection of songs, MadCatz
might have the must-own item for the XBox.
Clayton's #2: Sims 2
With the Sims Online not doing so hot, it looks like EA certainly
pulled out all the stops trying to make the Sims 2 a great game.
Your Sims will now age, and have kids whose appearances are based
off genetics. Interesting added features look like Sims 2 will
probably have gamers everywhere working on the ass-groove in their
computer chair all over again. Although it was only showing by VIP
invite, getting a look was enough to whet my appetite anew, despite
the fact that the initial "buzz" has faded from when the initial
version of the game was released.
Rick's #1: Kentia Hall and the AM3 booth
Sweet heavenly mercy, Kentia Hall was actually worth visiting this
year. The first of the four horseman is saddling up as we speak.
Specifically, AM3, a small Japanese company, was hanging out there,
with their new SmartMedia card. You put it into an adapter for the
Game Boy Advance, and you can watch about a half-hour worth of video
on the GBA. The animation was very high quality, and I would easily
purchase this for series to watch on the go. Best of all, they are
already approved by Nintendo, so it's not some fly-by-night company
that will make something to cause your GBA to explode. They're even
doing research to allow people to download new content from the
internet on blanks. Edging out the MadCatz people for the show's top
peripheral, AM3 was the best surprise in this year's show.
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"AM3, destroying the idea that the GBA is
just for game." |
Clayton's #1: Meeting
up with everyone again.
I used to think this was a big side benefit of going to E3, and not
the primary reason for going. But, it was a nice rush to see people
I hadn't expected to see, and catching up on the past with them. It
was really nice to see everyone again and nice hanging with Linda,
Erin and Rick for the whole time, playing Puzzle Fighter until 4am
and having Linda regularly hand my ass to me like I was inspecting
it for purchase. Can't wait to meet up with all the folks again next
year...and see some games.
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"See you guys next year." |
Rick's Honorable
mention: Teenage Mutant Ninja Turtles
Konami brings around the new TMNT show to the consoles, but they
decide to go old-school - the games are built just like the classic
TMNT games we all knew and loved, except without the Foot Clan. The
random gang drones are just as fun, though. Also, Konami deserves
some kudos for finally using cel-shading in the right manner - it
fits perfectly and is executed perfectly. If they make a coin-op
version, everyone would start playing for the nostalgia, and keep
playing for the solid play.
Honorable Mention: Teenage Mutant Ninja Turtles
Tons of 3rd person action games coming out this year, and the one to
do it best has to call up memories from the 80s. It wasn't just the
nostalgia, because the He-Man game really sucked. But TMNT
maintained all the great action from the earlier version, and
managed to bring fresh enough graphics to give a great new feel.
Honorable Mention: Madcatz Media Player
I mention this only because I was walking by after doing karaoke,
and the guy they had deeming the player was playing the Trogdor
Theme Song. So I sang along for a little while and asked him about
the product. Anyone rocking out to Trogdor will gets mad props from
me, although it may be...in the NIIIIIIIIIIIGHT!!!!
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"A little Strong Bad Techno goes a looong
way." |
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