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Event: 2003 Electronic Entertainment Expo (E3)
Dates: May 13-16 2003

Topic: Best of Show

e3

 

Clay "Alkaiser" Chan and Rick "32_Footsteps" Healey

 

We're listing the top 10 games on the floor THAT WERE PLAYABLE. This is a huge difference between us and everyone else that does this stuff, because they'll give stuff Best of Show to games that were only playable to select members of the media. This is stupid. This also leads to games getting "Best of E3" 2 years before the game actually hits shelves. This is entirely pointless. If we're telling you something is in the top 10 of show, it's either going to be out before next E3, or they missed their deadline. There's no sense in gushing about a game that's at 5% completion and that you'll never see until 2-3 years from now.

Clayton's #10: Final Fantasy Crystal Chronicles

4 players, 1 coherent game, AND it has a single player campaign? Sign me up. FF:CC is probably going to be the Square Enix role-playing game people will be talking about, much as SE would like it to be FF XI.

Rick's #10: Viewtiful Joe

Clay can bite me. The gameplay is rather smooth, and its combination of Klonoa-style 2D wraparound and cel shading is finally something that works with that graphics style. That, and for someone like myself that forever looks to show off in video games, a game that is built around showing off rocks.

Clay's Response:

Erm...biting other males would appear to be indicative of the target audience of Viewtiful Joe to me. Don't know if I can appropriately respond....

Clayton's #9: Gran Turismo 4

New tracks, sharper graphics and the same great gameplay as before. I wasn't expecting to see anything on GT4 until the PS3 came out, but I guess they couldn't wait for the PS3 for the next iteration of this game. You know it, you love it, and now you'll know it and love it more. The city street tracks are much more impressive this time.

Rick's #9: Castlevania: Lament of Innocence

The game is the first 3D Castlevania title that is actually worth playing, so that alone is worth mention. The control is smooth, and the graphics finally look sharp. However, it still has some ways to go (mapping could be much better), but this looks promising so far.

Clayton's #8: Final Fantasy Tactics Advance

Tactics is probably my favorite strategy RPG of all time. The fact that they're making another, finally is awesome, and the fact that it comes at a time when nobody else is showcasing their RPGs means that they look all the better for it. The "Judge" system of battle is a bit weird, but for the most part, it's all the great Tactics action that you've come to know and love.

Rick's #8: Halo for PC

I'm just about tired of everyone citing Halo as the reason for the XBox's existence. That, and Halo always should have been on the PC, because that's where FPS games play the best. Halo finally gets the treatment it deserves, and it naturally gets shafted in presentation because Microsoft doesn't want to admit it's the superior version. Especially with the absence of a playable version of Halo 2, this was Microsoft's chance to shine.

Clayton's #7: Gradius V

Hell yeah! It looks better, plays better and is a sharp 3D upgrade to one of our favorite shooters of yesteryear. Has a good chance of being the best PS2 shooter so far. Apparently, 2003 was the year to draw from the past, and Gradius V did it better than anyone else at show did.

Rick's #7: Nintendo Puzzle Collection

Everyone loves Dr. Mario and Yoshi's Cookie. Panel de Pon (remade as Pokemon Puzzle League) and Tetris Attack are pretty awesome too. Nintendo deciding to place all four onto a single Gamecube game is just manna from heaven. Sadly, there is no four-player option, but overall, the definitive console puzzle game. In a year with few puzzle options, giving four in one package gets Puzzle Game of the Year as well as Package of the Year.

Clayton's #6: Final Fantasy X-2

This didn't really surprise me, as I am playing the import now. But seeing as how very little at the show actually did impress me, Final Fantasy X-2 kind of takes occupancy of this "vacant" spot. If you can get past the first 30 minutes of the game without dropping the controller due to embarrassment you're going to be enjoying a pretty excellent game.

Rick's #6: .hack vol. 3: Outbreak and .hack vol. 4: Quarantine

I have to admit, I thought it strange that Bandai would release .hack, vol. 2: Mutation a week before E3, but that's because I didn't realize they would be showing both of the sequels to the game at the show. Both play as cleanly as the first two, and make sure to add on to parts present in earlier games. Fans already addicted to the series will not be disappointed, and anyone jumping in the middle of the series will not be left behind. The series was a bit of a gamble, really, but Bandai pulled it off.

Clayton's #5: Drakengard

Straight outta left field. Part Raystorm, part Panzer Dragoon Orta, and part Dynasty Warriors adds up to an incredible game. You fly around as a dragon shooting everything to hell with your fire breath, and at other stages of the game you'll enter a skirmish mode where you're hacking and slashing groups of infantry. Dive bombing the groups of people with a dragon is one of the most exhilarating things I saw at the show. This game really impressed the hell out of me. It looks like Square Enix's lineup for 2003-4 is probably the strongest in the field.

Rick's #5: Gran Turismo 4

I was really disappointed in the third game, because I felt that nothing of note was added. However, GT4 easily makes up for that with much expanded gameplay, and let's face it - the city racing rocks. If you could add non-racing traffic at will, it would be the perfect racing game. Sorry Mario, the Best Racer of E3.

Clayton's #4: XIII

I never got to play this on the PC version, because fate conspired against me, together with Ubi Soft. The first 2 times I went by the booth, a Ubi Soft employee was playing it, and the final time I went by the crowd thinned out, and the guy directly in front of me went for the game. Oh well. From what I saw, XIII looks innovative, adding cel shading to the FPS genre, and putting together probably the best hybrid of comic books and an FPS that I've seen.

Rick's #4: SoulCalibur II

I'm really picky about my fighters, but Namco managed to pull this off excellently. All three versions had excellent controls, and you cannot tell the difference between the versions unless someone is using one of the exclusive characters. The Gamecube version is probably the best, because the controls practically dance and Link has a ranged attack, but all of the versions are worth owning. Everyone owning multiple systems is going to have a hard time deciding on which version to get. To no surprise, Best Fighter of E3.

Clayton's #3: Rise of Nations

I was expecting this to be much more like Civilization and much less exactly like Age of Empires. That being said, it was the best RTS at the show, and I was enjoying playing it. Instead of building facilities to do your research, it'l all be handled at your libraries. In addition, you can build other cities and initiate trade with them, making this just a little more complex than any other RTS out there. I hope they add a few more Civilizations though.

Rick's #3: Gradius V

You might think this wins Best Shooter of E3 by default, but honestly, this would have won in many previous years. The challenge has been ratcheted up, but the controls are like silk on the skin after a hot shower. The action is intense but manageable. The only problem is the restricted power-up choices compared to previous Gradius games, but they have time to change that.

Clayton's #2: Crimson Skies

So nobody accuses me of just totally hating the XBox. I generally hate FPS and Flight Sim games on a console, because the controller just doesn't do it for me. However, Crimson Skies works really well. I really liked the first game on the PC (When it wasn't living up to Microsoft's incredibly crappy reputation for making games that didn't work on the PC.) and Crimson Skies for the XBox looked good and played very good.

Rick's #2: Beyond Good and Evil

They had an early alpha of this game, nee Project Eden, at E3 2002, and it was one of the better games shown then. Since then, this game, a combination of cooperative 3rd person action, boat racing, and Pokemon Snap has been cleaned up tremendously, given a plot thicker than I could fathom at E3, and manages to pull off each aspect of the game play better than most games can do by focusing on one. I'm psyched about this game finally being ready to be released.

Clayton's #1: Castlevania: Lament of Innocence

I'm not a big Castlevania fan. Don't get me wrong, I like the game and all, it's just that working for a game review website makes me realize that there are far more rabid fans about this series out there than I will ever be. With that clarification out of the way, I was impressed with the the game in 3D, because the controls are nice, and with the exception of not having the slide/dash available (unsure whether or not it's in the final game.) the game looks like it's what every fan of Castlevania's been looking for. This kind of stumbled into the #1 spot by not default, and my top 10 list is likely be shuffled around on any given day, but today, that's what I feel was best of show.

Rick's #1: Final Fantasy Tactics Advance

For a long time, the first Final Fantasy Tactics was the best game for the Playstation (and the game that finally convinced me to get one). The return of the sinful children of Ivalice is easily the best of the show for me. With different races that have different class trees, more abilities added to the game, and the Law system making each battle even more complex (Do you risk getting jailed? Do you attempt to assassinate the judge for this battle?), FFTA easily has more gameplay in one GBA cart than most games ever bother with.

Clayton's Honorable Mention:

Spawn (Working Title):

I was checking out the XBox version of the game, and the guy next to me was really, REALLY stoked about the game. The best fan reaction I'd seen all show. The guy must have yelled out, "Someone finally got it right!" and "this one's for all the Spawn fans out there!" like 4 times. I think the guys at Point of View should find that guy and get him to do box quotes for them. The game itself actually wasn't bad, but it felt a bit like "Spawn May Cry".

Rick's Honorable Mention:

Drakengard:

The best way for me to describe this is to tell a brief story. After the show, the Netjak contingent went to see The Matrix Reloaded. The whole time, I sat there thinking, "Man, this movie wishes it was Drakengard." That this game impressed me this much shows how underwhelming the effects of the movie were mostly, but overall, I think that this game will be the sleeper hit the PS2 would have had in Jak and Daxter if Sony didn't overexpose it.

 

 
 

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