XBOX vs. PS2

 

January 07, 2003

Topic: XBOX vs. PS2
Editorial by: McDank

 

 

 

 

Disclaimer: The opinions presented herein are NOT the opinions of netjak.com, they are the inane ramblings of our senior editor, the questionably sane Mr. McDank. Netjak is an unbiased site, one that looks only at the quality of a game; never at the system which supports it.

Why XBOX should reign over PS2:

The console wars are nothing new. In the 80’s, there were Atari, Colleco and Intellivision. Nintendo hit the scene with the NES and Sega had the Master System. Turbo Grafix16, SNES, Genesis, Sega CD and the 3DO systems rounded out the 16-bit era, and introduced us to CDROM technology for the game console.  32-bit systems came, and 64-bit systems… after that we pretty much lost track. It’s a shame though, that we no longer have such a simple way to measure the basic power of our gaming hardware. A consumer would never pay as much for a Sega Genesis as they would for a Saturn. Why not? The Saturn is a 32-bit machine. It is at least twice as powerful as its predecessor and paying the same price for inferior hardware would obviously be a bad purchase choice.

Sure, it’s a little tougher to judge today’s gaming systems. CPU architecture is harder to describe than ‘32-bit’ and specialized 3D hardware differs from system to system. The fact remains: people are paying the same (if not more) for gaming systems that are a full generation behind. Some people have no idea that the cash they’re shelling out for little Johnny’s PS2 could be better spent on hardware that’s not already obsolete. Some folks make an informed decision, knowing that they cannot live without GTA3. Others go so far as to assume that the PS2 is actually technologically superior. Whether they realize it or not, these people are throwing a monkey wrench into the gears of gaming evolution.

Let’s forget about that the fact that the XBOX has twice the raw polygon throughput, twice the memory at twice the memory speed, and full HDTV/Dolby 5.1 support. Forget the hard drive and built-in broadband adapter. Despite simply having twice the raw power, nVidia’s NV21 (256-bit) core GPU (Graphics Processing Unit, the same that powers the GeForce3) can bump-map, anti-alias and apply per-pixel lighting using its own native hardware. All of this techno-babble looks even better than it sounds, and the PS2 can’t match it. Add to this a streamlined, gameplay dedicated Operating System that allows the XBOX to effectively out-perform a PC sporting twice the horsepower… there is no denying that the PS2 is to the XBOX what the NES was to the Sega Genesis: old news.

At this point one might be inclined to ask oneself, “How does supporting the PS2 hurt the natural evolution of video games?”

Consider the Smash Hit Grand Theft Auto 3. While this is a beautiful example of open-ended game design, the problem comes in implementation. Playing GTA3 on the PS2; I was appalled at the grainy, muddy graphics and low poly count. This feeling was amplified as soon as red and blue lights were cast onto the cityscape as the police were chasing me, and the framerate slowed to a crawl. Sony paid a tidy sum to keep GTA3 from showing up on the XBOX, presumably because if they had allowed it to be ported gamers would see how truly awesome their gaming experience could be.

The popularity of the PS2 causes many of the best game developers to make games for an inferior system. Sometimes good games get ported to the XBOX. Sometimes these ports are enhanced slightly, most of the time they are rushed and do not take advantage of the better hardware (see MGS2). Multi-platform games have to be made to run on the lowest common denominator, in this case the PS2. The very existence of the PS2 means that the quality of true next-generation titles are going to suffer.  

There are those who would argue that the XBOX Live! service is too expensive. To them I would reply that the superior online titles and fast, seamless, voice-over gameplay is well worth $50 a year.

There are those who would proclaim that the sublime XBOX controller is too large for their weak little arms.  To them I would reply that the dinky controller S should satisfy their meager proportions.

There are those who would whine about the $30 DVD remote needed to play DVD movies on the XBOX. I would encourage those people to price a DVD player which supports true HDTV and Dolby Digital 5.1 surround sound (once again, PS2 supports neither) and then decide if it’s worth crying over.

All of these factors, plus the fact that an XBOX with two top-notch titles costs as much as a stand-alone PS2 should convince any human being capable of rational thought that the XBOX is the better machine. It won’t though, and this is why I take solace in the fact that Microsoft will continue to push until the sheepish masses have no choice but to put down their Playstation controllers and join us in finally bringing the next generation of gaming bliss to the world. 

 

January 08, 2003

Topic: Rebuttal
Editorial: Alkaiser

"Don't you just LOVE these debates?" -66

 
the PS2 defensive

 

I just popped into and internet cafe here in Ikebukuro, and I decided to check out the best gaming site on the net to see if we had anything new up. Apparently, during the slow gaming period, it's the time of year where we decide to post our opinions on which console is best. Fair enough. Now that McDank's had his say, I feel it would be unthinkable if Netjak didn't offer a counter-argument to show both sides of the coin. (Someone feel free to post a GameCube vs. the World editorial next.)

  While what McDank said about the XBox being a technically superior console is true, it's also like the guys at the Nintendo Game Cube press conference said, "What's the point of showing how many empty polygons that aren't used in making a game you can put on the screen?"

  Why drive a Ferrari in downtown Tokyo when you won't go any faster than 15km/hr? It's nice to show off, but it's ultimately useless.

  The question at the core of McDank's editorial was, "At this point one might be inclined to ask oneself, 'How does supporting the PS2 hurt the natural evolution of video games?'"

  Answer: It doesn't.

  First off, you can't use the term "natural evolution" to describe anything about the console gaming market. Tons of things get added as afterthoughts, and new consoles are ones that were developed and built using hardware that was cutting-edge 6-12 months ago.

  If you're looking for the "natural evolution" of video games, look to the PC...everyone's working with the same platform, stuff they learn doesn't become outdated as a new console ships, and they have to code in a new style, and figure out how which processing unit interacts with what. There's nothing natural about a major player bowing out of the market and new ones jumping in all the time.

  Furthermore, if we're speaking evolutionary here, the PS2 should be providing the best games, because everyone knows the worst games come out at launch. By years 3-5, programmers have figured out tricks to make the best games that the console will see in its lifespan. Lo and behold, this is the case, with the PS2 churning out far more polished products than are currently found on the XBox. As near as I can follow, this means we should be supporting the PS2, as it is already in its golden stage, while the XBox is still waiting to molt.

  As far as all the add-ons and stuff go...I honestly don't care about playing console games online. The same random craze is happening here in Japan. Nobody sent digital photos through email before, but now that they can do it with their phones, everyone LOVES sending these cheesy little lo-res photos of wherever they are to their friends like it's something new.

  We've been playing games online on our PCs for years. They make games more fun, and extend their lifespan. This is a BAD thing for console makers. They want you to buy MORE games, not play games you love more. The only games I see myself playing online on a console are ones that keep big ranking databases online. For some reason PC games don't seem to be willing to do this, and that's the only thing that really interests me. Other than that, I'll take a mission of Ghost Recon or any of its expansions online with Roger Wilco and with 4 of my friends than a game of anything that's ever going to be online on a console.

  DVD...whatever. I don't use my PS2 as a DVD player. Sure, the XBox is a progressive scan DVD player. But I stopped watching movies because I needed my TV to play stuff like Suikoden III, not watch Shaolin Soccer again. Plus, if you're really looking for a DVD player, get an Apex. You can find a region-free model for under $75.

  While McDank goes on to state, "Add to this a streamlined, gameplay dedicated Operating System that allows the XBOX to effectively out- perform a PC sporting twice the horsepower, there is no denying that the PS2 is to the XBOX what the NES was to the Sega Genesis: old news." this is not necessarily true.

  Do you remember the jump from 8 to 16-bit? I made this argument when the new round of console wars first started, and nobody really noticed...we've already hit the upper bound on numbers of colors the normal human eye can discern, (there are a handful of females who see in tetra-chromatic color, and I don't think we've hit their limit.) we've hit the limit on the number of frames per second the eye can process.

  The difference between 8 and 16 bit was night and day. Same with 16 and 32-bit. The difference between PS2 and XBox is like 11:45am and noon. You can notice, but you honestly don't care most of the time, and like McDank says, "Others go so far as to assume that the PS2 is actually technologically superior". It's THAT close folks...the average person can't even tell which is the technically superior system. So does all the technobabble REALLY matter? When the day is over, nobody except for a small handful of people seem to care.

  In the comments section of his review, McDank says that basically he demands the best gaming experience possible. Well, despite his claim, I don't think he goes around upgrading his PC every time a new CPU comes out to get a better gaming experience. While you can argue that a game designed completely from the ground up would be better looking, and smoother running on the XBox, I also take into account that the programmers coding the PS2 games have inherited tricks up their sleeves that would take the XBox version another 2-3 years to be developed just to be on par with the PS2 version.

  It's the same reason John Stockton, Michael Jordan, Gary Payton still hold their own in a league when players like Kobe Bryant, Tracy McGrady, Darius Miles, and Kevin Garnett are quicker, jump higher, are younger, and have more stamina than they do. When you've been in the system for a while, you learn how to exploit it...to get it to do what you want.

  As a reviewer, and a value-oriented gamer, I want the best experience possible, too. But, I'm not going to go tilting at windmills. I've got Suikoden III and Dynasty Tactics for my PS2...am I going to sit around longing for the day when they come to the Xbox? Nope. I'm going to kick my feet up, grab a box of chocolate covered almonds, load up my save, and continue pounding on Kingdom Hearts: Final Mix, and Houshin Engi 2.

  If console were around longer than 5 years, you could successfully make McDank's claim...that the PS2's existence is bad for gaming in general...but given that everyone learns how to optimally code for the console right as another is being developed, McDank's theory can never fully come to pass.

  So have a hearty, guilt-free round of MGS2, GTA3:VC or whatever have you, on yours truly, PS2 owners. Know that you are not to blame for stunting the progress of console gaming...the console manufacturers have you beat by oh-so-many-fold. Ply your gaming craft on whichever console you own, and play the best game where it lies.

  Unfortunately for XBox owners, that ain't on your console right now. (Sorry, that just the facts. Although Panzer Dragoon Orta is pretty darn fun.) But, given Microsoft's track record...XBox3 will be something to look out for...maybe they'll have a trade-in deal for their early supporters.  

 

 

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Thanks!
-search66

 
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